September update released

Hello, everyone! This month, our development team has put a lot of effort into upgrading the game engine. Which solves certain problems that some of our players have been facing, such as performance lag and Knuckles controller support. And after the upgrade, the development of our network functions will be more convenient. 

However, this upgrade also comes at a cost. That is, the display compatibility of some Mods will have some problems on PC. We need modders to update ModToolKit and repack your mod again.

Also, this update is only accessible through the test channel. Because even though we've done a lot of testing, there still will be any other issues that we haven't known about. Access is as follows:

Steam players: To switch to a custom branch in the Steam client, right-click on the game from the library page and select "Properties". Among the available tabs will be the "BETAS" tab. Then select test-test.

Quest players:Phone App -> Store page -> Version -> Channel -> Test


We also have new spell in this update: The earth spell! Players can summon a stone that can be stepped on, allowing for a very flexible attack. After enhancing, you can also create terrain: spiked stone walls! It has many uses, and you can detonate it like a claymore mine.

Also, player now will turn arround when got melee hitted, and be stunned by strong attack.

At last, welcome to our community managers: Chess and Noob! They have always been the best and most passionate helpers of the community and is a pleasure to working with them!


--Dev&Moderator team

>Notice

- Due to the game engine upgrade, some Mods will have problems on PC. We will need modders to update the latest ModToolkit, package mods again and upload them.


Change Log for V11P4:

>New Content

- New earth spell

- Player can now be stunned by strong attack

- Player will turn arround when got melee hitted

- When the cheat menu is enabled, all items will be shown

>Optimized

- Upgraded the game engine from 2019 to 2020, improved the performance(Compatible with knuckle controllers now)

- Robots bug fixed

- Npc's blocking is harder to break

- Timescale of slow motion changed from 33% to 40%

- The enemy's idle time became less

- Flaming Sword\Scythe Of Doom\TwinBlade of Slash\Blaster Hammer now will be unlocked after passing certain levels

- Hints for hidden weapons became clearer

>Mod

- Physical wiggle effect supported for avatar clothes 

- Different finger numbers supported for avatar mod

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